@JPEG The absolute time formatting was broken in a recent update (I think it was the one before the most recent). This is on a xs max.
@Gargron Is that legal?
@cwebber imo if that's the whole thing one file is fine, but if it's going to be much longer split up is better.
I’ve been wanting to try out #pico8, but didn’t want to spend any more money. Apparently it came with the humble bundle: voxatron that I bought eight years ago so that’s a nice surprise.
Switching from a generated mesh per chunk to instanced rendering for each of the 6 faces per chunk worked to reduce memory usage on my minecraft clone!
The quick math of 9.3GB down to 300MB I did before starting was actually a little conservative.
It turned out to actually go down to ~240MB for 16*20*20 chunks.
Also, now that the data for each face is just a u32 the amount of uncovered faces doesn't affect the memory usage by a crazy amount (235MB in best case, 297MB in worst case).
@TheOuterLinux I'm writing it for fun.
This tool is amazing.
I just cross compiled my Minecraft clone on 64bit Linux for windows and arm7 Linux with no issues.
I ran the exe in windows and it ran even better than the native Linux version (probably due to better gpu drivers).